24
One
of the best shows on television this season has been
24. The high concept of the show is that the season
of 24 shows tracks 24 hours in the life of CIA agent
Jack Bauer.
What this
means structurally is that 24 is almost totally a plot-based
show. The creators aren't just using the ticking clock technique
to speed the story as it nears the end. They have to fill real
time, and real time is boring. That means they have to rely
heavily on cross-cut storytelling in which we cut between a
number of story lines happening simultaneously.
Cross-cut
storytelling allows you a number of plot advantages.
First, you increase suspense by showing two lines
racing to the same point. For example, will the hero
save the girl tied to the railroad tracks before the
train runs her over?
Second,
the cross-cut allows you to remove any action that
is boring. Instead of watching someone drive somewhere
or even have a conversation (heaven forbid), we can
jump from crisis point to crisis point, so long as
we have enough story lines going at once.
But
notice that puts tremendous pressure on the writers.
They have to not only create a number of story lines
that are believably happening at one time, they have
to weave them together so that each helps build the
other and both the episode and the season have a dramatic
line.
That's really
hard. One of the pleasures for me watching the show was seeing
how the writers accomplished these feats of plot with such success.
Plotting is the most under-estimated of the major storytelling
skills, so watching these writers perform their high wire act
over 24 hours of tv time was pretty amazing.
But
as they say in basketball, you live by the sword,
you die by the sword. When your show is built almost
entirely on plot, you lack the character definition
to make some of your plot tricks believable. And when
that happens, the plot mechanics immediately become
obvious and audience scorn is severe.
To the writers'
credit, this didn't happen often. However, I laughed out loud
when they used the old amnesia trick for Jack's wife.
The most
grievous example of the false plot trick occurred on the biggest
plot twist of the season. In the second to last episode, the
writers revealed the identity of the hero's opponent-ally. Because
there had been virtually no character work during the series,
and because there had been no clues woven in earlier, this reveal
not only felt false, it seemed like a betrayal of the audience.
Revealing
the hidden opponent is a common problem, not just with plot-based
stories but, more specifically, with detective stories. Detective
writers are so worried that the audience will guess the big
reveal of the killer early, they often give no clues at all.
But as the master, Agatha Christie, once said, that's cheating.
The audience should be totally surprised, but also be able to
think back through the story and realize the information was
there all along.
Ironically,
what saved the writers of 24 is the fact that their
big reveal happened at the end of the second to last
show. By that point, the only people who were watching
were real fans who had already forgiven lesser plot
grievances.
What will
be interesting to see is how the writers of this show overcome
another weakness inherent to plot-based shows, the second season
blues. When you put all your eggs in the plot basket of the
first season, the audience feels they have had the experience.
For example, when Laura Palmer's killer was revealed at the
end of Twin Peaks' first season, no one felt they needed to
come back the next year.
Now that
I've seen Jack Bauer's worst nightmare, I don't think I want
to see a different one that's almost as bad.
|